Post by Shikyomaru Clawhand on Nov 11, 2007 16:38:14 GMT -5
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RP = Role Playing.
Role-playing is getting together with some friends to write a story. It’s joining around a campfire or a dining room to spin some tall tales. Role-playing is being creative and having fun with friends.
Role-playing games are stories. You create one of the main characters, and you create a story around your character. The rest of the players also create stories around their characters. And there’s an editor who brings those stories together.
In most role-playing games, one person plays the “referee,” who can be thought of as the “Editor” of the story. The Editor will, with input from you if you desire to give any, describe a world or setting. You and your friends, as Players, will take a character and protagonist in this world. You will guide your character through the story that you and your friends are creating.
Each player takes a different character, and each character interacts with each other character. Role-playing, in this sense, is very much play-acting in the mind. Then, you imagine your character’s response to this situation, and describe that to the Editor and the other Players. They, in turn, each do the same with their characters.
In most games--board games, card games, and dice games--there is a clearly defined way to win, and a clearly defined way to lose, and winning is the goal of the game. In role-playing games, the concepts of “winning” and “losing” do not exist. Your goal as a Player is to help create a story and to have fun. You may give your character other goals, but the success of your character does not determine any sense of “winning” or “losing.” Like life, it’s not so much whether you win or lose, but how you play the game.
That’s all well and good, you say, but what actually goes on? What do these “characters” do?
Most of the time, characters are involved in adventures, adventures of the type that are immortalized in adventure movies and serial novels. In one game, the characters might be a group of secret agents trying to save the world from nuclear destruction. In another, you might play a rebel force, trying to overthrow an evil star-spanning empire. You might play a group of warriors in elleventh century Europe, or King Arthur’s knights, or Superman, or Batman, or an original character you create, in any world you choose.
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OOC = Out of Character
IC = In Character
Out of character is defined as Speech related to you and real life. "I have work today so I won't be able to be in Guild Wars tell 6 PM." is an Out of Character comment.
In Character is speech and action done in and from your characters perspective, "Alas friend I cannot help you, the marrow dawns soon and I am tired and need my rest." Is an in character statement. Always Remember, your Character is your character, he doesn't know he's a character in Guild Wars, what would be his perspective? those are all valid questions to acting in character.
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((More definitions coming later.))
RP = Role Playing.
Role-playing is getting together with some friends to write a story. It’s joining around a campfire or a dining room to spin some tall tales. Role-playing is being creative and having fun with friends.
Role-playing games are stories. You create one of the main characters, and you create a story around your character. The rest of the players also create stories around their characters. And there’s an editor who brings those stories together.
In most role-playing games, one person plays the “referee,” who can be thought of as the “Editor” of the story. The Editor will, with input from you if you desire to give any, describe a world or setting. You and your friends, as Players, will take a character and protagonist in this world. You will guide your character through the story that you and your friends are creating.
Each player takes a different character, and each character interacts with each other character. Role-playing, in this sense, is very much play-acting in the mind. Then, you imagine your character’s response to this situation, and describe that to the Editor and the other Players. They, in turn, each do the same with their characters.
In most games--board games, card games, and dice games--there is a clearly defined way to win, and a clearly defined way to lose, and winning is the goal of the game. In role-playing games, the concepts of “winning” and “losing” do not exist. Your goal as a Player is to help create a story and to have fun. You may give your character other goals, but the success of your character does not determine any sense of “winning” or “losing.” Like life, it’s not so much whether you win or lose, but how you play the game.
That’s all well and good, you say, but what actually goes on? What do these “characters” do?
Most of the time, characters are involved in adventures, adventures of the type that are immortalized in adventure movies and serial novels. In one game, the characters might be a group of secret agents trying to save the world from nuclear destruction. In another, you might play a rebel force, trying to overthrow an evil star-spanning empire. You might play a group of warriors in elleventh century Europe, or King Arthur’s knights, or Superman, or Batman, or an original character you create, in any world you choose.
---
OOC = Out of Character
IC = In Character
Out of character is defined as Speech related to you and real life. "I have work today so I won't be able to be in Guild Wars tell 6 PM." is an Out of Character comment.
In Character is speech and action done in and from your characters perspective, "Alas friend I cannot help you, the marrow dawns soon and I am tired and need my rest." Is an in character statement. Always Remember, your Character is your character, he doesn't know he's a character in Guild Wars, what would be his perspective? those are all valid questions to acting in character.
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((More definitions coming later.))